Welcome to the world
of yacht racing, where you and your crew must attempt to build and modify
a vessel that will be able to compete in the prestigious International
Cup. Your crew's goal: Make as much money as possible over the course
of the race season. Each heat will take place on one of three courses.
Your boat will perform differently on each course. Choose your races carefully.
Stay on course, and you'll probably do well. But stay alert. At the very
last minute, someone might insist on a change of course…
Overview
Change
of Course (an On the Mark product) is a fun, fast paced interactive
learning experience that focuses on performing in a changing and uncertain
environment. In order to do well, teams must move quickly, build strategic
partnerships, act decisively and be ready to change in midstream. Most
importantly, crews must stay focused on and remain accountable for their
own results. Collaboration may be essential, but in the end does not guarantee
success. Competitiveness is critical, but at what expense to you and others?
Change of Course
places participants in an environment that demands quick thinking, foresight
and a readiness to change course. The old rules of building a plan and
sticking to it may not work. In order to remain productive, new relationships
may need to be forged, plans altered and strategies changed. Teams may
suddenly find themselves needing to build partnerships with crews that
they were competing with only moments before!
How teams collaborate
will have a dramatic effect on overall scores. Too great a focus on the
competitive side may create an environment where it is difficult for anyone
to do well, or the teams that score well may do so at the expense of others,
creating Win/Lose outcomes. Too strong a focus on collaboration often
leads to compromise, which may generate scores that seem fairer, but do
not maximize opportunity or achieve what's possible. Participants can
mistake a strong focus on collaboration for Win/Win, while creating outcomes
that reflect more of a commitment to Not Lose/Not Lose or even worse,
Lose/Lose. When this happens, no one is truly maximizing opportunity or
together achieving what is possible.
Change of Course
allows participants to experience the challenges created by differing
approaches and beliefs. As small groups form, "cultures" clash. Participants
experience and must navigate through the realities of the work environment
they have created. The simulation provides a fun and practical way for
participants to explore how to build evolving work environments that enhance
effectiveness.
Simulation Objectives
Change of Course can be used to:
- Examine the behaviors
and actions necessary to optimize resources, build effective relationships
and maximize performance within an environment of organizational change
- Provide insight
regarding how to best navigate amidst the tensions of competitiveness
and collaboration (cross-functional teamwork)
- Stress the need
for individual accountability
- Understand the
difference between a commitment to activity and a commitment
to productivity.
- Prepare participants
for a mindset that accepts change
- Explore the difference
between managing the threat of change and managing change itself
- Explore the behaviors
necessary to recognize and harness opportunities created by change
- Explore how to
manage productively in a competitive environment
- Understand the
need for individuals to learn and change in order to make change work
for them
- Create clarity
regarding the need to focus on results and the kind of commitment it
takes to sustain a focus that achieves them
Target Audience
Groups who are focusing on creating optimal results in an environment
of change and uncertainty.
Program
Specifics |
Program
length: |
4-6 hours |
Group size: |
Minimum of 18
(no maximum) |
|